[$0B49F5]:
offset: [+$28]
0C 86 03 00 
16 86 05 00
00

=> reg($86) == $01

$03 = b00000011
$05 = b00000101
$01 = b00000001

p q 
1 1 1
1 0 0
0 1 0
0 0 0

=> AND

*****

[$0B49F5]:
offset: [+$28]
0C 86 03 00 
17 86 05 00
00

=> reg($86) == $07

$03 = b00000011
$05 = b00000101
$07 = b00000111

p q 
1 1 1
1 0 1
0 1 1
0 0 0

=> OR

*****

[$0B49F5]:
offset: [+$28]
0C 86 03 00 
18 86 05 00
00

=> reg($86) == $06

$03 = b00000011
$05 = b00000101
$06 = b00000110

p q 
1 1 0
1 0 1
0 1 1
0 0 0

=> EOR

*****

[$0B49F5]:
offset: [+$28]
0C 86 03 00 
15 86 00
00 00 00

=> reg($86) == $4E20

*****

[$0B49F5]:
offset: [+$28]
0C 86 03 00 
15 86 01
00 00 00

=> reg($86) == $01F4

*****

[$0B49F5]:
offset: [+$28]
0C 86 03 00 
15 86 02
00 00 00

=> reg($86) == $4E20

*****

[$0B49F5]:
offset: [+$28]
0C 86 03 00 
15 86 03
00 00 00

=> reg($86) == $01F4

*****
[$0B49F5]:
offset: [+$28]
0C 86 03 00 
15 86 04
00 00 00

=> reg($86) == $0190

*****

[$0B49F5]:
offset: [+$28]
0C 86 03 00 
15 86 05
00 00 00

=> reg($86) == $0032

*****

[$0B49F5]:
offset: [+$28]
0C 86 00 00 
15 86 05
00 00 00

=> reg($86) == $0032

*****

[$0B49F5]:
offset: [+$28]
0C 86 05 00 
13 86 00
00

=> game resets

*****

[$0B49F5]:
offset: [+$28]
13 86 00
00

=> game resets

*****

[$0B49F5]:
offset: [+$28]
0C 86 05 00 
32 06
13 86 00
00

=> reg($86) == $4E20 == current HP of Daos

*****

[$0B49F5]:
offset: [+$28]
32 06
13 86 01
00

=> reg($86) == $01F4 == current MP of Daos
